Kaedim is a revolutionary artificial intelligence platform designed to bridge the gap between 2D digital art and 3D modeling by converting standard 2D images into fully realized 3D models automatically. Developed to address one of the most significant production bottlenecks in the gaming, animation, and augmented reality industries, Kaedim enables concept artists and developers to upload a 2D sketch, drawing, or photograph, and receive a textured 3D digital asset within minutes. The core engine utilizes advanced deep learning architectures trained on vast datasets of 3D geometry to predict and generate accurate depth, volume, and topology from a flat image source. To ensure production-ready quality, Kaedim combines its cutting-edge AI generation with a team of expert in-house 3D artists who refine the output, delivering optimized topology, clean UV unwrapping, and accurate texture maps ready for immediate use. The platform supports standard 3D file formats, including FBX and OBJ, ensuring seamless integration into major game development pipelines and production environments like Unreal Engine, Unity, Blender, and Maya. By accelerating the asset creation process by up to ten times, Kaedim allows indie studios and large enterprise developers alike to iterate rapidly, test game prototypes faster, and significantly lower asset production costs.
Use Case
Game developers and 3D artists generating base 3D models from 2D concept sketches instantly.
An Adobe platform providing instant 3D character auto-rigging and animations.